Monky Business: Custom Backgrounds for a Medieval Monastery

Custom backgrounds can help fast-track your players into immersion. They ground characters in the world you’ve created, providing hooks, motivations, relationships and purpose.

Wellcome Collection (CC BY 4.0)

Writing Bad Habits, I knew I wanted to give the player characters of the Abbey a proper grounding in the setting.

The Adventurers take the role of a new intake of novices, learning the privations of the monastic calling. They soon find out that being a medieval monk wasn’t all Gregorian chants and calligraphy.

Abbot Tymus means to instil in the novices the virtues of Justice, Discipline and Order, that they might be as a beacon unto those monks of the order who have fallen from Tyr’s path.

As such he has assigned each to a position of industry within the abbey; through their toil they will learn their faith.

Backgrounds

You’re welcome to make use of these backgrounds in your own games. If you’d like to use them commercially, drop us an email.

If you’ve got suggestions, ideas, or noticed something that utterly breaks the game then let me know in the comments!

I am indebted to April Munday’s excellent blog for lots of inspiration and details which helped bring the world of Stonethrall Abbey to life. Kuseru Satsujin’s list of monastic ranks and titles was also extremely useful.

Tom Lock

Tom is Moonshine’s creative brain. He writes our Adventures, designs beautiful things and paints lots of tiny plastic creatures. A board gamer, crossword setter and copywriter, Tom loves nothing more than a good puzzle with vicious wordplay.

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