Maladies of the Fens: D&D Diseases and Cures

“Okay, so you jump into the foetid pond - could you just give me a Constitution save. 8? Okay…”

Suspicious silence intensifies while the GM makes a quick note.

“Moving on…”

Wellcome Collection (CC BY 4.0)

Is there anything more worrying than rolling a distinctly worse-than-average saving throw, only for seemingly nothing to happen? Well… yes - and one of them is waking up with an interesting new disease.

Diseases can be interesting for both role-play and game-play, adding mechanical challenges, character quirks, and player motivations in trying to find a cure.

For our D&D5E adventure Elvers and Betters, I wanted to create a visceral sense of damp and decay. Miasmas, bacterial infections and parasites seemed like a logical next step.

You’re welcome to make use of this content in your own games so long as you’re not making money out of it.

Diseases of the Fens

Remedies and Quackery

Sick of D&D?

If you like a random disease table, we’ve been enjoying Swyvers. It offers not only d12 maladies, but an additional d6 STDs, from the do-you-even-want-to-know Frog’s Pocket, to the feels-like-a-personal-attack Tom’s Face.

11 | Tom's Face | Incredible hair growth on the face. Can't smoke, eating is challenging.

Have TTRPGs made you ill? Share your horror stories below…

Tom Lock

Tom is Moonshine’s creative brain. He writes our Adventures, designs beautiful things and paints lots of tiny plastic creatures. A board gamer, crossword setter and copywriter, Tom loves nothing more than a good puzzle with vicious wordplay.

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